MODULES REGISTRY

Public Proof Of Work

Current Studio Modules

Everything here is treated as a module or module pack so the product stays inventory-driven, easier to prove, and easier to extend later with versioning.

Demo Roster Pack

Curated public showcase roster used by demo homepage, demo roleplay, and demo engine flows.

Live
SurfacePublic Demo
Proof12 active demo wrestlers
Demo DataHomepageEngineRoleplay

Demo Move Pack

Shared Stage 1 demo-ready move pool seeded into the Move Library and exposed publicly.

Live
SurfacePublic + Admin
Proof15 active moves
Move LibraryDemo PackSampler

Custom Brands

Managed live and demo brands with visual themes, logos, wallpapers, and parser defaults.

Live
SurfaceAdmin + Runtime
Proof3 live / 2 demo brands
BrandsThemeParser

Custom Moves Table

Admin-authored move definitions with text, damage, botch risk, image support, and public listing.

Live
SurfaceAdmin + Public
Proof15 reusable move records
Move LibraryAuthoringPublic Reference

Demo Match Engine

Public streamed sampler match flow using demo wrestlers, brand styling, and module-driven events.

Live
SurfacePublic Demo
Proof12 demo wrestlers available for setup
SamplerPublic DemoStream

Match Engine Add-ons (Events)

Sampler event modules layered on top of the core match loop for crowd, weapon, ref, interruption, and comeback moments.

Live
SurfaceEngine Runtime
Proof6 registered add-ons
Weapon ChanceCrowd MomentumRef MishapInterruptionAmazing Comeback

Custom Finishers & Signatures

Structured signature and finisher authoring with setup text, execution text, and runtime bridge into the sampler.

Live
SurfaceRoster Editor + Engine
Proof33 live roster cards can carry structured finishers/signatures
Roster EditorStructured MovesBridge